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Author Topic: Mormon Wars Support  (Read 2074 times)
 
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« on: July 30, 2008, 05:01:55 PM »
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Mormon Wars Support

For questions and support related to Mormon Wars.
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AlaskanLDS
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« Reply #1 on: July 31, 2008, 01:44:15 AM »
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 Wink  I am so excited about playing this version of Risk!  I look forward to helping test it out and such!  Thanks so much to the administration!
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« Reply #2 on: August 01, 2008, 02:26:42 AM »
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I am glad that you are excited, because I am also excited about the possibilities. I am at this very moment just ironing out a few things like starting support Threads and pointing the game to them. The actual core of Mormon Wars is already finished! I even did a dry run with myself and finished a game well. I am hoping to make it public by tomorrow for the latest!
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« Reply #3 on: September 27, 2008, 12:47:11 PM »
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Everyone, please note the name change... this game is now called "Mormon Wars".
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« Reply #4 on: October 27, 2008, 06:09:10 AM »
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Cool!  I can reply again!  So I have a question regarding a game that we are playing in Mormon Wars--I think it is Green 9.  I know it will come up again in the future so I am asking here. 

I have only one territory left and it has on it 15 armies.  It is now my turn and I have 3 armies to place there but it only allows a 15 army limit.  It will not allow me to attack without placing the armies but will not allow me to place the armies.  I am stuck and am holding off Klars' triumphant victory!  What shall I do?

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« Reply #5 on: October 27, 2008, 11:29:13 AM »
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You bring up an interesting problem because the game does force you to place new pieces but at the same time it only allows a maximum placement, so what I had to do was add some code and a new button called, "Mutiny" which allows you to bypass placement and go straight to attack. See Updates Thread.
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« Reply #6 on: October 27, 2008, 04:39:41 PM »
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Hee Hee!  Mutiny it is then!  Maybe I will catch some heathens off guard! 
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« Reply #7 on: October 30, 2008, 02:43:41 AM »
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The funny thing about that addition is it does not really matter if your armies are commiting mutiny or not because it is likely that by the next round you'll be done in. Look out for more features in this game when it becomes more popular. I have some interesting twists to it, but holding off for now.
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